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      • North Sea edition
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      • Short Sea Shipping edition (2016)
      • Marine Scotland edition (2016)
      • Blue Development edition (2017)
      • Sustainable Coasts & Oceans edition (2017)
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    • Archived >
      • MSP Challenge 2050 (2013)
      • MSP Challenge original (2011)
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      • Game materials MSP Challenge 2050
      • Downloads MSP original
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    • The making of...
  • Sessions
    • Organizing a session
    • Erasmus Mundus, Venice Nov '17
    • Memorial Uni, St. Johns, Canada, 15-16 June, '17
    • Erasmus Mundus, Venice 30-March 2017
    • MaPSIS Conf. Gran Canaria, 25 Apr '17
    • @MSP2017Paris IOC-UNESCO
    • DG Marien, 8 Feb 2017
    • Univ. of Liverpool, 23 Feb 2017
    • Seas@Risk 21 Feb '17
    • Archived sessions >
      • VHL students @ play 12 Jan '17
      • 2nd Baltic Forum, 23 Nov '16
      • 3rd Atlantic Stakeholder platform conference, 27 Sept '16
      • NorthSEA and BalticLINes, Copenhagen, 14 Jun '16
      • MSP course at WMU, Jul. '16
      • NorthSEE Kick off, 4-5 April, 2016
      • Scottish coastal forum, 10 March 2016
      • High level group short sea shipping, 15 Feb 2016
      • Erasmus Mundus, Venice 22-23 March 2016
      • North sea commission, Assen, 15 June 2015
      • Erasmus Mundus, Venice 14-15 May 2015
      • Imares, Hilversum, 24 Feb 2015
      • Vissersafslag Schevingen, 2014
  • Contact
The game is a first step. Our end vision...? That MSP Challenge evolves into 'a digital aquarium' - a platform for learning and negotiation in Maritime Spatial Planning - evidence based and well connected to Marine data. Very important - it should be socially and politically responsive, highly egaging and easy to use by anyone

We developed two versions of the game.

MSP Challenge 2050 North sea edition

MSP Challenge original


Multi-player 'SimCity' for the sea
North sea edition available, other seas will follow
Six countries
Players are planners
4 - 8 hours, or more hours spread out over several days
15 - 30 players
12 - 15 lap tops in local network
Computer simulation, 3D features, feedback of results
Software license required
Technical support and facilitation required
Hired technical support
Hired game moderation
Role-playing game
Kattegat, Baltic case
Four countries
Players are planner or stakeh. (Company, NGO, science).
1 day, or 3 half days
50 - 80 players
Drawing tool on player's own lap top, no network
Digital drawing tool, no simulation-feedback of results
Free use of game materials and tool
Experienced facilitation recommended
Hired technical support optional
Hired game moderation optional


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