The most professional team I met in years.
A game is not a machine that can foresee the future or deliver instant solutions. But hey.. that's why we play to learn.
Planning and organizing your session
Steps to take
Need to convince a few people? Use the presentation slides or materials on this site. We can Skype and send you additional information.
In higher education (alas...no budget) you may want to use the MSP original game materials. You can download many things from this site. If you like it, ask us to send you a complete package as a ZIP file.
You'll have to reproduce the game materials (print PDFs). The software is pretty easy to install. Ask the players to do it themselves on their own laptop. You don't need a network or Internet.
If you have a small budget and want a professional session, we can give you support and come over to moderate the game.
Organizing a game session is pretty much like organizing a workshop or small conference. It's not difficult but it requires careful planning and an eye for details.
What are the main issues and questions you would like to explore in the game session? What follow up can you give to the game results?
For MSP Challenge original, invite 60-100 players. For MSP Challenge Simulation Platform editions, 15 to 30 players is perfect.
Players can be students in environmental sciences, engineering, social and political sciences...or professionals like consultants, researchers, planners and politicians, key stakeholders. Diversity among the players - age, country, gender, disciplinary backgrounds, opinions and values - is good for game-play and learning.
Arrange a spacious, flexible room, with catering and all kinds of stuff you commonly use in a creative session, one or two projectors, flip charts, whiteboard markers...
Depending upon our arrangements, we'll come over with a team of 2 - 3 persons. We'll bring everything we need to set up, run, moderate, finish and pack up the game.
After the session, let us know what you think and how to improve the game. Help us to promote the idea and game.